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    Tuesday, August 26, 2014

    See the Purple Gamora That Almost Was in GUARDIANS OF THE GALAXY Concept Art by Andy Park

    Guardians of the Galaxy "Nebula" concept art by Andy Park

    Check out Guardians of the Galaxy concept art by Andy Park!

    In Guardians of the Galaxy Zoe Saldana plays Gamora, the alien assassin and daughter of the Mad Titan Thanos. The design went through many many stages as they tried hard to balance the look from the comics and the modern movie-going audience. Saldana told ScreenRant she had "maybe seven or eight camera tests" while they tested different make-up looks. In then end, she said "what we had to do, when it came to all the characters and for mine specifically it was, 'How alien do we want Gamora to look like?' And what I was thinking was, 'She just needs to be pretty.'

    "And that’s usually a thing that I don’t think about with other characters that I play but for some reason because I was going to be green and I was going to be the lead girl, I just wanted teenage boys to find me attractive. I don’t know why I was stressing this a lot but I really was when we were testing. That’s where I was coming from, everybody else was just like, 'Contacts? Do we dye the hair? Wig? No wig? What color hair? How long is it?' I’m like, 'Pretty. Teenage boys, please. We gotta get their vote.'"

    She looks amazing even after two to three hours in a make-up chair. One of the artists that helped develop the look of her character was Andy Park. He recently shared some concept art via his Twitter and Facebook account.

    Andy Park is a professional concept artist who's worked on Hollywood blockbusters like
    Thor: The Dark World (2013), Iron Man 3 (2013) and the upcoming Avengers: Age of Ultron (2015).

    Click on the images to enlarge.

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    Monday, August 25, 2014

    Are These Leaked STAR WARS: EPISODE VII Concept Art Photos Real?

    Star Wars: Episode VII concept art
    Check out leaked Star Wars: Episode VII concept art of Han Solo and Stormtroopers!

    Indie Revolver is posting concept art they claim are leaked from the upcoming Star Wars sequel. One of my sources says they couldn't confirm or deny it or they'll send the Stormtroopers after them. So, take it with a grain of salt. While the Stormtrooper helmet one looks OK, the Han Solo one looks very fake indeed.

    Click on the images to enlarge.

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    Friday, August 22, 2014

    Sylvain Despretz' Brilliant Concept Art for Ridley Scott's Unmade I AM LEGEND

     I Am Legend concept art by Sylvain Despretz
    Check out I Am Legend concept art and storyboards by Sylvain Despretz!

    Every Friday I feature artwork from a classic of science fiction cinema or television. This week's "Flashback Friday" post is on the unmade I Am Legend (1998) movie.

    Recently, some special effects videos from the proposed I Am Legend film by special effects artists Tom Woodruff Jr and Alec Gillis  showed up online and it started me thinking about the project. So, I dug out some old artwork and interviews.

    I Am Legend is a 1954 horror fiction novel written by Richard Matheson. Since then it's been adapted into movies several successful movies like The Last Man on Earth (1964), The Omega Man (1971) and I Am Legend (2007). Back in 1995, Warner Brothers began developing an adaptation with Ridley Scott directing and starring Arnold Schwarzenegger. It was supposed to be a sophisticated, dark, artsy and psychological film with minimal dialogue. Unfortunately, as the $100 million budget kept climbing, the studio shut down the project. Scott went on to make the wildly successful Gladiator. One of the artists Scott worked with to visualize the film was Sylvain Despretz and he shared concept art and did an interview years ago about the project.

    Sylvain Despretz is a freelance director-screenwriter who's worked on Hollywood projects like The Fifth Element (1997), TRON: Legacy (2010) and the unmade live-action Akira movie.

    Click on the images to enlarge. Warning: Some of the artistic pieces are female nudes and NSFW

    According to the UK Magazine SFX, after working on the abandoned Tim Burton Superman Lives film, Sylvain Despretz ran into famed Alien director Ridley Scott on the Warner Bros back lot. "I ran into Ridley Scott and so went over to say hello and at one point in the conversation he said, grinning, 'So how are you enjoying Superman?' And I said, 'Well...' And he explained that he was here with I Am Legend, this big Schwarzenegger picture that I had only just read about. I was given an open invitation to drop by and look around which I did that very afternoon." He rang up the office, sent over some storyboard samples and got hired.

    He'd heard of the book and film, but really wanted to work with the legendary director. "I had seen The Omega Man in the 70s," recalls Despretz. "I always remembered that tremendous opening scene with Charlton Heston rolling down a deserted Los Angeles and crashing his car into a dealership and getting into another one. Personally, I thought it was a bit odd that they were remaking the film, but at the end of the day I didn't care because Ridley Scott was making another science fiction film and I wanted to be on it."

    Despretz joined a small art department that included The Matrix concept artist Tani Kunitake under the supervision of production designer Arthur Max (Seven). He acclimated himself to the project and the Ridley Scott experience. "Ridley had been away in England for a couple of weeks," recalls Despretz, "and I had the chance to read the script and the book. When he came back we had an 8:30am meeting and he sat down and said, 'So, scene one', and we just started going at it. He had the first scene completely sketched out and talked me through it, noting which buildings were not going to be used. He would talk about certain elements he was considering that I would then take away to work them up to a level that would be practical. Then you can hand them to people and not only discuss the terms of where action is going to be placed, but also what the subtle elements of the action are."

    He insists all credit for the work he did belongs to Ridley Scott saying, "They're not mine, they're Ridley's. He explains it very precisely because he knows what he's doing. He doesn't just tell me what to do, he also sketches it. He does little diagrams telling me where the camera is and what we will be looking at. Ridley is a better storyboard artist than almost any working storyboard artist in the business. If you look at his drawings, they’re stunning. You can see the juice of the composition; he just knows what he wants and he’s good at it. Usually he’s very random. He’ll kind of dream up scenes. His favourite thing to say is, ‘Okay, I thought this scene would open like this. I don’t know why but instinctively I see it this way.’ And that’s how it starts.” 

    The Will Smith movie retained many elements from Ridley Scott's version. For example, the world was decimated by a vaccine for cancer and, unlike the book, the creatures that Neville fought weren't vampires, but zombie-like creatures. The focal point of Neville’s survival is his continuing conflict with the Hemocytes. In the book the creatures were vampires, while the film representations resembled zombies. Despretz said Ridley Scott wanted a film that was more like hard SF. "Arthur [Max] had done tons of research on starvation and burn victims," says Despretz. "There were some very gory photographs that we looked at depicting different deficiencies and illness. We also went through many documentaries because Ridley told us he wanted an emaciated look, and was thinking about using CGI to give actors a skeletal appearance. I found this extraordinary medical book on skinless bodies - atrocious stuff - and everyone thought it was great to use. We also looked at Third Reich photographer Leni Riefenstahl’s Nubian portraits because Ridley was really into their tribal paints. He felt that the Hemocytes had some level of sophistication; although you didn’t know exactly how sophisticated they were, they were definitely using symbols and body paints while being clothed in rags.” 

    While there are "many, many rumors" why the film project was cancelled, Despretz insists that most are wrong. Despretz sighed, "It started with the actor’s fee being too expensive. The thing you have to keep in mind is that if a $100 million dollar film spends one fifth of its budget on the star it suffers. That’s one fifth that can’t be allocated to either visual effects or sets and that seriously compromises the ability to make the film and everybody was unanimous that the film needed to be more expensive. 

    "I think there was also another problem that nobody could agree to what the film was saying. I think the studio thought a lot about the picture and debated about the point of making it. They were afraid of an apocalyptic story which did not have an upbeat ending; they were really scared of that. It was a film that basically had an actor, a dog and a bunch of dead bodies walking around. At one point someone at the studio actually said, ‘We like the script, we just don’t think there’s enough people in it’. While someone else said ‘We need a romantic interest’.” 

    Despite the studios meddling, Despretz insists the film would have been brilliant. “If Ridley could have done what he wanted it would have been a terrific film,” says Despretz. “It would have been a stunning mood piece, unlike anything that anyone would have expected or had been released. It was way beyond an action movie. It had action in it, but the film didn’t depend on it. The character of Neville was so original. Ridley had very interesting ideas on how to use him and his nature as an architect. By the time he’d become the last man on earth he had actually turned his home into an incredible museum of beautiful paintings and gorgeous structures. He had gone to the Getty Museum and had just taken Monet paintings and put them in his house.”

    Here's a video of the makeup tests

    See you next Friday for the next "Flashback Friday" post!

    See more of Sylvain Despretz's inspiring work at

    Click on the links if you want to see more of Sylvain Despretz' work or I Am Legend artwork on my blog.

    What do you think of the concept art and storyboards? If you've seen I Am Legend what do you think of the Ridley Scott version?

    Official I Am Legend Summary
    Directed by Ridley Scott
    Production Design by Arthur Max
    Starring Arnold Schwarzenegger
    Planned Release Date: 1998
    © Copyright Warner Bros. All rights reserved

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    Thursday, August 21, 2014

    Exclusive: GUARDIANS OF THE GALAXY Concept Artist Jerad S. Marantz Spills Secrets of Working with Marvel

    Guardians of the Galaxy (2014) concept art by Jerad S. Marantz

    Check out my interview with Guardians of the Galaxy concept artist Jerad S. Marantz!

    Recently, movie goers were surprised when theaters started playing Rise of the Guardians instead of Guardians of the Galaxy. On Twitter they said people were crying. Why? Because, as wonderful as Rise of the Guardians probably is, it doesn't hold a candle to the blockbuster hit. This week I've featured a bunch of interviews with concept artists that worked on the film and the latest one to talk with me is my buddy Jerad Marantz.

    Jerad S. Marantz is a professional concept artist who's worked on big budget films like Dawn of the Planet of the Apes (2014), I Am Legend (2007) and The Amazing Spider-Man (2012)

    Click on the images to enlarge.

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    Wednesday, August 20, 2014

    Exclusive: GUARDIANS OF THE GALAXY Concept Artist Jackson Sze Explains The Collector

    Guardians of the Galaxy (2014) concept art by Jackson Sze
    Check out Guardians of the Galaxy concept art by Jackson Sze!

    The artbook Marvel's Guardians of the Galaxy: The Art of the Movie is an Amazon bestseller now and that's because the movie rocks and the visuals are like nothing you've ever seen before. One of the concept artists that worked on the movie was kind enough to do an exclusive interview with me and shared some secerets about making the film like how Benicio Del Toro's casting changed the look of "The Collector" and how this movie uses color unlike any other Marvel film.

    Jackson Sze is a professional concept artist who's worked on big budget Hollywood films like The Avengers (2012), Thor: The Dark World (2013) and Jack the Giant Slayer (2013).

    Click on the images to enlarge

    Maurice Mitchell: So, what did you spend more time working on for Guardians of the Galaxy than anything else?
    Jackson Sze: I spent a lot of time on the Collector. There was a round of design work done before Benicio Del Toro was cast.

    After the casting we did update the design to work better with the actor. Giving him more to play with in terms of hair, makeup and a cape.

    MM: It's a truly amazing costume. What were the inspiration for the Collector's eclectic look?
    JS: I always look towards what was done in the comics as a starting point when designing these characters for film, and the Collector was no different. The white hair, the dramatic cape, and the sense of power were important to this established character.

    When I found out that Benicio Del Toro was cast, and that he wanted to play up the theatricality of the character, I redid the design from scratch. The fur cape and rich fabrics hopefully helped Benicio Del Toro turned the Collector into a memorable character.

    MM: James Gunn said that he wanted the movie to have a bright colorful look. Was there ever a sense of how different the color scheme would be over other Marvel films?
    JS: Because most of the movie is set in exotic space locations, we were able to push our work into the more colorful realm than say The Avengers, which was very much earth based. Neon lights, strange Cosmic clouds, and Sci Fi effects afforded us the opportunity to really stage our characters in a colorful world.

    MM: Was there any specific instruction that Gunn gave the design team?
    JS: When James came on board to direct, he had a very clear vision of the tone and color of the film. We were told to go bold with colors, and ground our design work with realistic textures. Throughout the design process, we paid close attention to what James responded to in terms of our art. It wasn't long before our team understood where James wanted to go, and did our best to help him make Guardians of the Galaxy as cool as possible.
    Korath by Jackson Sze

    Korath by Jackson Sze

    MM: What was the design you're most proud of?
    JS: This is going to be a slightly more abstract answer. I am proud to have contributed to the world building of this property. In terms of keyframes, I tried to push the color, lighting, and textures to create an eclectic and fun Sci Fi world people would want to see. Hopefully, taken as a whole, the design work I contributed help strengthen the tone and mood of the film.

    MM: You've worked on four Marvel Movies so far. How did you approach working on this film versus the others?
    JS: Guardians of the Galaxy was tremendously fun to work on. We were given a chance to build a whole new Sci Fi galaxy. With the Avengers and their individual films, the tone and look is already pretty much set. There are some space and alien precedence set in the Marvel Cinematic Universe in terms of Thor and the Chitauri. With that in mind, we explored how fantastical the farther reaches of the galaxy can be. So, in terms of designing GOTG, we did feel like we were navigating through uncharted Marvel territory. Thankfully James Gunn our director had a very clear vision on what he wanted the look and feel to be, and that really helped guide our work.

    MM: On another note, you shared a really fun drawing you did for a Starbucks on your Facebook page. How did you end up doing the Starbucks drawing?
    JS: We have a Starbucks on the first floor of our building at work. The Baristas knew some of us work at Marvel, and asked if we wanted to draw something on their chalkboard. Previously, the Disney Animation team drew a really fun Elsa from Frozen. I thought it would be great to showcase Groot and Rocket at Starbucks. Anything to help elevate people's awareness of Guardians of the Galaxy!

    I have not drawn on a chalkboard since Grade school. There's this liquid chalk medium I didn't know existed. So, that was fun and challenging to use. Hopefully next year we can do something for Avengers: Age of Ultron as well!

    MM: Which brings me to my next question: what's next for you?
    JS: I am working on Avengers: Age of Ultron (2015) and Ant-Man (2015). Those are proving to be as fun and challenging as any other Marvel Studios film I've been lucky enough to work on! I can't wait to see how they all turn out!

    If you want to see more amazing artwork from the film make sure you get a copy of Marvel's Guardians of the Galaxy: The Art of the Movie.

    See more of Jackson Sze's brilliant portfolio at

    Click on the links if you want to see more of Jackson Sze's work or Guardians of the Galaxy artwork on my blog.

    What do you think of the concept art? If you've seen Guardians of the Galaxy what do you think of the look of the film?

    Official Guardians of the Galaxy Summary
    From Marvel, the studio that brought you the global blockbuster franchises of Iron Man, Thor, Captain America and The Avengers, comes a new team--the Guardians of the Galaxy. An action-packed, epic space adventure, Marvel's "Guardians of the Galaxy" expands the Marvel Cinematic Universe into the cosmos, where brash adventurer Peter Quill finds himself the object of an unrelenting bounty hunt after stealing a mysterious orb coveted by Ronan, a powerful villain with ambitions that threaten the entire universe. To evade the ever-persistent Ronan, Quill is forced into an uneasy truce with a quartet of disparate misfits--Rocket, a gun-toting raccoon; Groot, a tree-like humanoid; the deadly and enigmatic Gamora; and the revenge-driven Drax the Destroyer. But when Quill discovers the true power of the orb and the menace it poses to the cosmos, he must do his best to rally his ragtag rivals for a last, desperate stand--with the galaxy's fate in the balance.
    Directed by James Gunn
    Production Design by Charles Wood
    Starring: Chris Pratt, Zoe Saldana, Dave Bautista, Lee Pace, Michael Rooker, Karen Gillan, Djimon Hounsou, Benicio del Toro, John C. Reilly, Glenn Close
    Release date: August 1, 2014 (USA)
    Official Site:
    © Copyright 2014 Marvel Studios, Walt Disney Studios Motion Pictures. All rights reserved

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    Tuesday, August 19, 2014

    Stunning GUARDIANS OF THE GALAXY Concept Art by Justin Sweet

    Guardians of the Galaxy (2014) concept art by Justin Sweet
    Check out Guardians of the Galaxy concept art by Justin Sweet!

    Justin Sweet is one of my favorite fantasy artists and his masterful brush strokes always take his concept art to a new level. Sweet just published concept art on his Facebook page and they're amazing. They include alternate looks of Groot, Drax, Gamora and others.

    Justin Sweet is a professional concept artist who's worked on big budget films like The Avengers (2012), The Chronicles of Narnia: The Lion, the Witch and the Wardrobe (2005) and Cirque du Freak: The Vampire's Assistant (2009).

    Click on the images to enlarge.
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    Monday, August 18, 2014

    Unused Caesar DAWN OF THE PLANET OF THE APES Concept Art by Justin Fields

    Dawn of the Planet of the Apes (2014) concept art by Justin Fields
    Check out my interview with Dawn of the Planet of the Apes concept artist Justin Fields!

    Twentieth Century Fox has announced that Dawn of the Planet of the Apes will hit Blu-Ray on December 9th with extended features and it promises to be the biggest release of December. The film is breaking records left and right and that's in large part due to the stunning visuals. I did a brief email interview with one of the talented concept illustrators on the film named Justin Fields.

    Justin "Goby" Fields is a professional concept artist who's worked on Hollywood movies like Iron Man 3 (2013), The Wolverine (2013) and Noah (2014).

    Read on to find out how an Amazon tribe inspired the film, what Ceasar almost looked like and his incredible new studio IronKlad Studios!

    Click on the images to enlarge.

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    Thursday, August 14, 2014

    Insanely Beautiful STAR TREK INTO DARKNESS Concept Art by Victor Martinez

    Star Trek Into Darkness (2014) concept art by Victor Martinez
    Check out Star Trek Into Darkness concept art by Victor Martinez!

    Star Trek Into Darkness brought many things back to the Star Trek franchise, but one of the major reveals were the Klingons. When the Enterprise goes to the Klingon home world Qo'noS we were introduced to a planet unlike anything we'd every seen before. Concept illustrations by Victor Martinez show us exactly how beautiful a world of angry Klingons can be. You don't just want to live in these paintings. You want to program them into a holodeck and move in.

    Victor James Martinez is a professional concept illustrator who's worked on big budget movies like Avatar (2009), Transformers (2007) and Minority Report (2002)

    Click on the images to enlarge.

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    Wednesday, August 13, 2014

    Bangin' TRANSFORMERS: AGE OF EXTINCTION Bumblebee Concept Art by Warren Manser

    Transformers: Age of Extinction (2014) concept art by Warren Manser
    Check out Transformers: Age of Extinction concept art by Warren Manser!

    Back when Michael Bay made Transformers he featured to versions of the Chevy Camaro for Bumblebee: the 1977 second-generation Camaro and a fifth-generation concept Camaro. For the new Transformers movie Bay wanted a more "aggressive and muscular" look. The new movie again features two Bublebee cars: a heavily modified vintage 1967 Camaro SS and a futuristic concept Camaro. One of the artists that helped shape that new Bublebee was Warren Maser, who shared some of his designs on his Facebook page.

    Warren Manser is a professional concept illustrator who's worked on Hollywood projects like Man of Steel (2012), The Dark Knight Rises (2012) and Transformers: Dark of the Moon (2011).

    Click on the images to enlarge.

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    Tuesday, August 12, 2014

    Amazing GUARDIANS OF THE GALAXY Weapons Concept Art by Maciej Kuciara

    Check out Guardians of the Galaxy concept art by Maciej Kuciara!

    The latest Marvel movie is a box office hit making over $313,815,761 worldwide. One of the skilled artists working for Marvel is Maciej Kuciara. Kuciara is a professional concept illustrator who's worked on Hollywood films like X-Men: Days of Future Past (2014), The Hunt for Gollum (2009) and The Last of Us (2013).

    Click on the images to enlarge.

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